Hip firing in this game is inaccurate and and I can't ever tell where the hell I'm shooting.
Sorta like in real life, no? In real life, if you fire from the hip, you don't know WHERE the fuck you are aiming at.. other than it's somewhere in front of you.
No crosshair magically appears in your eyesight like a HUD, either. Also, don't expect it to be Accurate. That is what Aim mode is for.
I don't think the Systems GE64 had in place were flaws at all, but are little special things about how it plays, and one of the reasons why it was great; It doesn't play like your typical Run-N-Gun Multiplayer FPS. You had to use Strategy, you had to aim your shots in a particular way, Cover around corners was useful, and you had to plan on how you were going to take out your target... even though on very simple means.
People are expecting this to play like Crysis, Quake3, or Counterstrike.... that's not what this mod is about. This is a slower-paced Mod, with some very different gameplay that is trying to get as close to- and is integral to making feel like the original GoldenEye; While adding some Modern Touches.... But not massive Modern Gameplay Changes, because that would just ruin it.
I think one of the reasons some people are put off, is in Populated Servers, it just becomes some chaotic Killfest, completely distracting them from realizing that technically the mod is pretty damn close To real GoldenEye Gameplay. I've played in some 4-player servers, and I actually feel like I am playing GoldenEye, it just
Feels Right.. well.. almost, there are still some things left to do. Like Rolling Explosions, GE64's Free-Aim Mode, and whatnot.
EDIT: Remember, if your keyboard doesn't have the Shift Key(Which I highly doubt), you can bind aim mode to another key. Make use of Aim Mode if you want to make accurate shots.. that's what Aim Mode is for.
I'm done... over and out.