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Author Topic: ge_citadel WIP  (Read 28127 times)

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Dechristian

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Re: ge_citadel WIP
« Reply #15 on: December 27, 2008, 09:17:44 pm »

Alright, i got a update to show. Know the glitches, i know why on earth should i add them? gives it that classic look, and besides the map already looks just like the N64 version.Here are some shots:


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Dechristian

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Re: ge_citadel WIP
« Reply #16 on: December 27, 2008, 09:19:51 pm »

I also added the orignal Citadel music. I got it from goldeneyeforever.com ... Clouds will be changed too, and some other stuff.
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Dechristian

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Re: ge_citadel WIP
« Reply #17 on: December 28, 2008, 02:02:05 am »

Cradle sky anyone?
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Cyan

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Re: ge_citadel WIP
« Reply #18 on: December 28, 2008, 02:39:45 am »

I liked the textures from top version set more than the bottom version set since the second version textures end up drawing attention to the map and I expect it to be a distraction, so it will make it harder to follow the player and looks less finished in the process. I didn't play it on n64 so the original version doesn't have much sentiment to me though.



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Storm101

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Re: ge_citadel WIP
« Reply #19 on: December 28, 2008, 04:42:31 am »

Looks cool so far. Though I much prefer the dark sky.
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kraid

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Re: ge_citadel WIP
« Reply #20 on: December 28, 2008, 01:10:34 pm »

yea, use the cloud prop but with a slightly green-ish skybox.
For the new look, i dislike it. Misaligned and oversized textures are anything but fine.
The old aligned textures were far better.
You should aim for a minimalistic cold look, instead of "OMG all textures are fucked up".
If you wanna confuse the player you can do a lot easier and better with nodrawing everything ;)
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Spydow

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Re: ge_citadel WIP
« Reply #21 on: December 29, 2008, 12:52:38 pm »

The dark sky is better ;)
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FReXx

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Re: ge_citadel WIP
« Reply #22 on: December 29, 2008, 01:00:31 pm »

The dark sky is better ;)

I likes the green sky! lol :D
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Dechristian

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Re: ge_citadel WIP
« Reply #23 on: December 29, 2008, 11:03:36 pm »

Stop worrying about the sky i was just showing who guys how it looks lol
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Storm101

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Re: ge_citadel WIP
« Reply #24 on: January 02, 2009, 04:24:11 am »

So, any progress?
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Dechristian

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Re: ge_citadel WIP
« Reply #25 on: January 02, 2009, 04:26:53 am »

Not much to post know...
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