Debriefing > Join Us
Level designer --- X-tra
X-tra:
You're right, there's alway a time for jokes, but not now. I edited and did a complete new application. Thanks for the tip.
Ryan [Saiz]:
The geometry looks a little simple and boxy and the texture use isn't varied a lot between different surfaces in your maps. But I am not a level designer so I will wait for one of them to critique.
Sean [Baron]:
--- Quote from: X-tra on January 30, 2009, 01:14:44 am ---It was kind of a missed joke. Edited.
Baron : Is it realy important ? I mean... Would you refuse me because i'm not old ennoug? Whatever, I will be honnest, i'm 14 years old. 15 This summer.
--- End quote ---
Age is somewhat important, However, I was asking purely based on your unprofessional posting of an application.
--- Quote from: JcFerggy on January 30, 2009, 01:37:37 am ---These animals developers feed on fear.
--- End quote ---
Hahahahaha :)
X-tra:
Ok, I edited my application, hope it's better this time.
killermonkey:
Ok here goes with some brutal honesty:
Your map SCREENS can be summed up in one word: BORING
There is absolutely nothing in any one of those screen shots that is new and exciting. NOTHING, I can make every one of those in about 1/2 a day, and I am not a level designer, but I have dabbled in it. You need to breath life into your levels, take inspiration from the world around you, apply an atmosphere, lighting, and props. Don't rely on concrete walls and pipes to make your level stand out, you must bring your art and skill to the level.
BTW, for future reference. Just because you edited the post to be "professional" doesn't make us forget the fact that you presented it in the first place as pretty much a joke. First impressions = lasting impressions. You should learn that now, it will do you well in your future. Keep trying on your level design, you are not ready for the team though.
Navigation
[0] Message Index
[#] Next page
[*] Previous page
Go to full version