Global Communications > Development Media

[CHAR] Oddjob High Poly Render (12/01/06)

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Fro:

--- Quote from: boris on December 02, 2006, 06:56:28 pm ---
--- Quote from: NoodlePudding on December 02, 2006, 06:34:33 pm ---In the movie he is said to be Korean. In RL Sakata is Japanese and to say that he had "Korean" features in Goldfinger would be entirely innaccurate.

--- End quote ---

So? Sean Connery was from Scotland but James Bond was from Britain or whatever. They do use makeup on the set you know?

--- End quote ---

Officially according to what Ian Fleming wrote in the novels, Bond is half Scottish/half Swiss.

mbsurfer:
 :o Holy bejeezus that looks sweet! I can't find anything wrong with it, other than no hat :P

The_JFK:
Lookin' good so far. Are all the character models getting a "facelift" so to speak?

Sean [Baron]:

--- Quote from: The_JFK on December 04, 2006, 05:12:44 am ---Lookin' good so far. Are all the character models getting a "facelift" so to speak?

--- End quote ---
More then likely, yes. We are trying to improve on them as much as possible.

Jonathan [Spider]:

--- Quote from: Wake[of]theBunT on December 02, 2006, 08:20:17 am ---Uhh what you mean improved on alpha this is a high poly render though, am i mistaken in saying it WONT even be in the game world?  ???

--- End quote ---

yea this is the highpoly model, and cant be used in game, however its used for generating normal maps. so in game it should look pretty similar. only thing is though HL2 engine isnt quite so hot at rendering normal maps


--- Quote from: HardHittinHeeb on December 03, 2006, 01:49:52 pm ---Sakata doesn't look Korean. Oh, and the model's nose looks a little too upturned, and I'm not sure you captured his eyes.

--- End quote ---

yea i wasnt going for the exact look of the actor from the films, specificaly because i dont want the mod to get into any issues of likeness rights of the actors from the films. my version is also a bit younger than the actor, and has a bit darker skin tones.

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