Debriefing > General Goldeneye

Automatic Shotgun range?

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Artisan:
Just curious, is the automatic shotgun supposed to have such an insane range. It does damage at a fifty yards away that it would/should only do within 10-15 feet. Just feels a little odd, and it's been so long since I've played the original Goldeneye that I forgot if it was the same on the 64.

Anyway, maybe have it do less damage the farther away the target is? What do you all think?

And don't get me wrong, if it's gonna be left as is, I'm cool with that too. I love 1 shot kill FPS games =) We always played with that setting on the 64.

PeskySaurus:
Uhm, in real life my shotgun's pattern is relatively tight FAR beyond 15 feet..... but then again my choke is set that way specifically. And with a rifled deer-slayer barrel, the single slug shells are deadly up to like 1500 feet, although I'm sure accuracy faulters quite a bit before that.


All I know is, they are probably going on the game, which I have no memory of either. I've been playing back through Doom 3, and as much as I enjoy it, that damn shotgun should NOT spread like that. You would have to do something crazy to your choke to make a pattern like that in such short distance. It annoys the hell out of me cause I try to use it like in classic doom (basically to kill everything but the cyberdemon and spider mastermind) and fail because only one slug hits something if I'm more then an inch away. lol

Rodney 1.666:

--- Quote from: PeskySaurus on December 24, 2008, 11:30:56 am ---All I know is, they are probably going on the game, which I have no memory of either. I've been playing back through Doom 3, and as much as I enjoy it, that damn shotgun should NOT spread like that. You would have to do something crazy to your choke to make a pattern like that in such short distance. It annoys the hell out of me cause I try to use it like in classic doom (basically to kill everything but the cyberdemon and spider mastermind) and fail because only one slug hits something if I'm more then an inch away. lol

--- End quote ---


Yeah, the shotgun in D00M 3 is terrible...
Fortunately, there is a kickass MOD that improves all sorts of things in the game. It does not change anything drastically. It alters some of the weapon skins, almost all of the weapon sound effects, and makes the shotgun not suck. :D
Google search Narcozas Doom 3 MOD or something to that effect.

As for the original DooM, I really don't see what's wrong with the shotgun. The shotgun by far is the most useful weapon besides the plasma rifle. You don't have to be ridiculously close to deal decent damage. Besides, it's not that hard to get in really close once you learn how to dodge attacks. ;)



Anyways, for GE:S, the shotguns in GE007 have the same range; projectiles fly until they hit something. (Unless you shoot strait up into the air, in which they just disappear.)

VC:
Shotguns work like firing five Klobb bullets at once.

Rodney 1.666:
But with a lot more damage and better accuracy. ::)

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