Public discussion is fun. Dev discussion is for the details.
PP7 Unsilenced is a high-quality gun. You'll note that in Goldeneye 007 multiplayer, it only appears in Golden Gun mode, and it takes the #5 spawn slot, which replaces the second headliner weapon. It's just that smexy.
The pistol fire rate is certainly up for discussion; they behave oddly* and I'm mostly concerned with keeping them slow enough that people can't abuse them with creative scripting. Shotgun fire rates are canon as long as you are tapping the trigger in Goldeneye 007; that's just how they roll yo. If they prove overpowered in testing then I'll happily throttle them, but I don't expect that to be the case with AShot v. RCP90. I'm guessing rocksalt would fit in with Automatics-grade weapons.
* Oddly means in GE007, you can tap off a couple shots very quickly but then the game throttles you on #3 or #4.
lol bunty; is RCP feeling slow? I could bring it up just to make people feel better, but if you're judging fire rate by sound, it should be noted that GE007 doesn't exactly match sounds to bullets. Klobb sounds like it fires four bullets each time you pull the trigger.