Debriefing > General Goldeneye
[Dev's Ask Fans] What do you want in Beta 3?
Bissrok:
More weapons.
The game's fun, but you can only play it for so long if you're using the same weapons over and over again.
VC:
How about a 3-trigger limit on doors? If someone opens the door (1), it can be triggered to shut (2) once, and re-opened (3) but cannot then be closed again until it gets fully-opened. That would allow re-triggering a door to buy time or take a position, but won't let two noobs have a drooling contest.
SDFprowler:
It needs to have as many sounds as close to the original 64 sounds as possible. The maps have been done very well and hold a very strong nostalgia aspect to them, but I feel that it is vital for the sounds to actually sound like the original Goldeneye 64 game.. weapons fire, explosions, doors, glass breaking, etc. Like someone else said, I want to forget that I'm playing a Half-Life Source mod.
eliteghost:
I'm sure someone already mentioned it but i want the bobbing head/hand to come back.
Also, can you guys let the sniper butt be a weapon like in GE64?
I'd also like more people playing the game (i don't know how you guys plan to do that but i could help).
One more thing, the golden gun is too strong, i keep getting pwned by it lol joking.
VC:
Bobbing isn't in yet, but it will probably come in when we get around to doing the breathing effect.
Rifle Butt is on the to-do list, but we need to get modelling busy on things like RL and GrenL, first.
I'll open up a box of noobs.
It's only 5000 damage. Get moar armor.
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