Debriefing > General Goldeneye
[Dev's Ask Fans] What do you want in Beta 3?
Bissrok:
--- Quote from: Rodney 1.666 on December 21, 2008, 04:59:05 am ---You have to be aiming to bring up the crosshair. I have mine set to the Shift key.
--- End quote ---
Yeah, but he's saying that people are making their own, so that there's always a crosshair on the screen (even when they're not in aim mode). And, since that gives them an unfair advantage and most people like having them anyway, I think he wanted a permanent crosshair thrown in for everyone.
Personally, I don't really mind either way. But if most of the guns aren't going to be perfectly accurate (like I think I heard pistols were going to be less accurate, to prevent people from using them to snipe), I don't think it would be that big of a problem.
VC:
The key thing is, because of the way damage works in Goldeneye, and now in GES 0.3, you will be better off using your sight and aiming for the head than dot-shotting at the chest and limbs. Dot will really only be an advantage in LTK and people who play a lot of LTK don't even need the dot to pwn up.
kraid:
There never will be a permanent crosshair in GES.
1. becourse it was like that in ge64
2. with some practice you can hit your target without any kind of crosshair allmost perfectly.
just watch where the bullet traces are going to.
The much bigger problem in the beta 1 and 1.1 is the Hitbox and no Lag compensation.
So you can play either on servers with really low ping, everything below 50 schould be almost perfect, or forward your aiming.
VC:
1 and 1.1 were fine. 2 was the one that was broken because Valve screwed up some of the prediction code that year. If your mod wasn't already replacing that code, you got punk'd.
Mark [lodle]:
1 was the only one to have the lag/hitbox glitch. I fixed it in 1.1 and 2.
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