Debriefing > General Goldeneye

[Dev's Ask Fans] What do you want in Beta 3?

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Cyan:

--- Quote ---If you REALLY wanted to be accurate to Goldeneye, there should be 2 keys
--- End quote ---

I think he meant the gold square object with the amber/gold round thing in the center that their was only one of, not the keys then used to activate it.

Which brings up something that bothered me, why didn't they have a key in cuba. They totally controlled the facility so no matter how elaborate the safe if their was one they should have been able to get to it. Unless the soviets took it away from the facility; which would make the entire cuba site was kinda useless, you would have to fly the only existing key half way around the world to their (assuming the reason the bunker site not being able to be used is because it was leveled by enemy bombs).

IMD007:
good point

also, finally got to play the demo, forget the golden gun suggestion XD

But yeah, a hold the item scenario is always fun :)

TooCrooked:
wants:

- better server creation gui (any options that can be changed in the INI - or whatever file it is - should be in the gui)
- CHANGE THE DEFAULT ROUND TIMER TO 10 MINUTES - i know this is changable already, but change the DEFAULT
- there should be an override that allows a server creator to make ALL item spawns (easy solution?) set to the same timer... changeable times could prevent armor/ammo camping... default should be set to whatever GE64 was set at
- i TOTALLY second being able to open and close doors at any time, regardless if its already opening or closing. this was a GREAT tactic in GE64
- in GE64, you could detonate all thrown (or currently in the process of being thrown) remote mines by pressing A & B together (the change weapon & reload binds). if you truly want to capture GE64, this needs to be added. this is classic tactic.

most importantly,

- release it with the smallest delay possible, and no push-backs

major:

--- Quote from: TooCrooked on November 15, 2008, 05:02:02 am ---
- in GE64, you could detonate all thrown (or currently in the process of being thrown) remote mines by pressing A & B together (the change weapon & reload binds). if you truly want to capture GE64, this needs to be added. this is classic tactic.


--- End quote ---

You can do this in Beta 1 just throw the mine and jam both mouse buttons a couple times and will blow in mid air. Works pretty well, good for door clearing. Could use a little tweak, but works pretty good rite now.

TooCrooked:

--- Quote from: major on November 15, 2008, 06:20:07 am ---jam both mouse buttons a couple times
--- End quote ---

really? my mouse buttons are set to jump and zoom in, and this doesnt work for me

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