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Author Topic: C++ 2D Graphics library, help!  (Read 7551 times)

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JamesBondMan

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C++ 2D Graphics library, help!
« on: March 10, 2009, 01:09:06 am »

Well, i started working with C++ about 4 months ago, and i know now it pretty well. Anyways. i was wondering if anyone could recommend a good 2D graphics stuffer to make games with. any ideas?
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killermonkey

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Re: C++ 2D Graphics library, help!
« Reply #1 on: March 10, 2009, 01:15:54 am »

hmmmm.... if you are looking for an all around good GUI wrapper I suggest QT. I have been using it for a while now in my graduate research programming and have started making a "game" with it. It's by no means optimized for true gaming, but it does work quite well as a GUI wrapper for multi-platform support (read NO DIRECTX!)

If you are looking for a VERY good book that introduces all you ever wanted to know about 2D game design I suggest Andre Lamothe Volume 1 and Volume 2
« Last Edit: March 10, 2009, 01:22:48 am by killermonkey »
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VC

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Re: C++ 2D Graphics library, help!
« Reply #2 on: March 10, 2009, 01:17:29 am »

SDL and OpenGL work well together.  You can do a lot of easy 2D stuff with either SDL alone, or using SDL's parts (such as SDL_image) to do the grunt work while you do your drawing with OGL.
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steven_m64

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Re: C++ 2D Graphics library, help!
« Reply #3 on: March 10, 2009, 01:30:59 am »

haha KM i was just going to post some links to Andre's books when you edited your post and added them. :P

great books worth buying.

JamesBondMan in case you have overlooked it go over and look at http://www.gamedev.net/ has a good number of good links and resources.
« Last Edit: March 10, 2009, 01:32:39 am by steven_m64 »
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