Editing and Customization > General Discussion

Achievement Drafts

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killermonkey:
Hey guys! I would like to let you all know that I am hard at work implementing all these achievements! Here is a screenshot of my achievement progress ;-)



THIS IS TOTALLY INGAME AND NOT A MOCKUP OF ANY KIND (and yes achievements work perfectly without gay ol' steam!)

Jeron [SharpSh00tah]:
and that was some fun testing lol

X-tra:
Look like you love the rcp-90  ::)

Zippy:
Tzar of the U.S.S.R.

PSD: http://www.willhostforfood.com/access.php?fileid=43780

I Am Invincible

PSD: http://www.willhostforfood.com/access.php?fileid=43781

Live and Let Die

PSD: http://www.willhostforfood.com/access.php?fileid=43782

Remotely Remove

PSD: http://www.willhostforfood.com/access.php?fileid=43783

Proximity Pulverizer

PSD: http://www.willhostforfood.com/access.php?fileid=43784

Timed Termination

PSD: http://www.willhostforfood.com/access.php?fileid=43785

Sorry if some of these seem too simple, I tried not to break the color scheme. If you think I'm bad at making achievement icons, then take a look at my Team Fortress 2 fake Soldier update icons: http://img381.imageshack.us/my.php?image=soldierupdateiconsiu1.png

Ignore any spelling and grammar mistakes in that image, that was before all final revisions...

killermonkey:
Here's what we really need right now:

A View To A Kill - Earn 50 kills w/ sniper rifle
Klobbering Time - Earn 50 kills w/ the Klobb
Silent Assassin - Win the round using ONLY melee weapons (slappers/knife)
Live and Let Die - Be last man standing in YOLT (10 times)
Goldfingered - Kill a Golden Gun user with slappers
Dutch Rudder  - Two people kill each other with slappers within 10 seconds

I don't really understand your Live and Let Die icon, its supposed to be a pun to the name and the bond franchise...
Please keep numbers off of the achievement icon since there are three levels to the weapon kill awards. We will denote them with an I, II, III in the release.

Here is an update ingame image (remember some achievements are hidden):

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