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GES Update 9/27/08

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Kickflipkid687:
I've been working in the studio with them for about 4 months now.  I'm doing quite a bit of work on Halo 3:Recon.  I've learned alot so far :).

I will hit them up and see what they have to say. Thanks

Kickflipkid687:
KM said to ask Fourtecks for the SVN info. so I can get the updates.  I was planning to fix up Boris first.  I want to fix his legs and shirt and maybe some other things.  I already changed his arms/hands 5 months back when I rigged him for my portfolio. 

Kickflipkid687:
Well I haven't heard anything either way, but I am reworking Boris at the moment.  He has new arms/hands from a model I did not long ago, and I think his legs are fixed but I am going to relook them over.  I also just re-did the topology around his shoulders and back/butt somewhat and took out some loops.  I also untucked his shirt and fixed some normal issues.

Jeron [SharpSh00tah]:
im getting tingly inbetween my legs.. Looking good man cant wait to see it done... again!

Kickflipkid687:
lol, ya I'm excited to get him done again. 

I have a question about normal maps.  Is it even worth the time to do them for Half life 2?  I've read that they don't even work well generally in the game, but I haven't really played around with them in-engine yet.  I mean, does Alyx or any characters in the game use anything besides diffuse and maybe spec?

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