Debriefing > General Goldeneye

Team Fortress 2

<< < (2/3) > >>

VC:
TF2 is based on 16u/foot, previous games were based on 12u/foot, so the scale would indeed be very wrong.

oosh:
oh okay. So facility wouldn't work with tf2, but it would work with games like half-life deathmatch, right?

and are there any goldeneye levels that would work well for tf2? The dam, maybe? Surface?

X-tra:
Think of a map that will help all classes. Not a map too open or too narrow.

I think that depot would be perfect.

killermonkey:
Either way if you are going to port over ANY level, you need the creator's permission. Especially if you are going to be mangling it for another mod/game.

oosh:
really? even if I'm not making money off it?

Navigation

[0] Message Index

[#] Next page

[*] Previous page

Go to full version