It is very important that modelers for this team know how to texture their own models. We don't have the resources/people to do this for other people. It is also important to know how to export and compile the model for ingame use. I was horrible at all of this a couple years back but now I am doing it all by myself because of these limitations we have. I'm actually quite happy now because I don't have to rely on others for most things.
I'll bump you to trial when I get home tonight, or on Saturday. We'll have you try out something a little more complex on the texturing side to see how strong your skills can be there. Btw, could you show your UV layout for this model?