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Massively parrallel programmer.

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deathmatic:
Use to work at Sun Microsystems. Worked on massively parrallel code. Have something to sync 2048 players at a time. Would like to scrap current servers to work on a server system where all the DOD maps are interconnected and that players can form larger divisions of players and control whole maps.

Mark [lodle]:
I like cheese

Jeron [SharpSh00tah]:
death, Can you further explane yourself please

killermonkey:
ummmmm, you won't be doing that on this project. Sorry.

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