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Author Topic: Massively parrallel programmer.  (Read 15984 times)

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deathmatic

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Massively parrallel programmer.
« on: June 23, 2008, 06:21:15 am »

Use to work at Sun Microsystems. Worked on massively parrallel code. Have something to sync 2048 players at a time. Would like to scrap current servers to work on a server system where all the DOD maps are interconnected and that players can form larger divisions of players and control whole maps.
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Mark [lodle]

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Re: Massively parrallel programmer.
« Reply #1 on: June 23, 2008, 01:20:30 pm »

I like cheese
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Jeron [SharpSh00tah]

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Re: Massively parrallel programmer.
« Reply #2 on: June 23, 2008, 04:18:26 pm »

death, Can you further explane yourself please
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Re: Massively parrallel programmer.
« Reply #3 on: June 23, 2008, 09:01:52 pm »

ummmmm, you won't be doing that on this project. Sorry.
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