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Author Topic: Beta 1.1 Unofficial Patch  (Read 147982 times)

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Mark [lodle]

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Re: blog 04-12-07 [Beta 1.1 ***unofficial*** patch]
« Reply #90 on: May 30, 2008, 03:43:59 am »

ill fix yolt,
lau im not touching as i removed it before cause it was causing some problems
weapon load outs im not touching as then ill have to recompile each map
hitboxes we dont change. Its based of the standard box
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Doc.NO

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Re: blog 04-12-07 [Beta 1.1 ***unofficial*** patch]
« Reply #91 on: June 03, 2008, 08:11:59 pm »

2 other bugs:

1- On the Team Selection board (i.e. TeamMenu.res), when players uses the "Auto Select" button, they always join the MI6 team. Quite annoying on a Team DM server since it would result in a 1or2 (in janus, only regular players would choose this team) VS 6or7 (in MI6) players game.

Quote
   "jointeam2"
   {
      [blabla]
      "labelText"      "#TM_Join_Team_2"
      "textAlignment"      "center"
      "dulltext"      "0"
      "brighttext"      "0"
      "wrap"      "0"
      "Command"      "jointeam 2"
      "Default"      "0"
   }
            [something...]
   "autojoin"
   {
                [blabla]
      "labelText"      "#TM_Auto_Join"
      "textAlignment"      "center"
      "dulltext"      "0"
      "brighttext"      "0"
      "wrap"      "0"
      "Command"      "jointeam 2"
      "Default"      "1"
   }

2- Team score can sometimes be glitchy: it should be 46 here, not 0 for Janus. Its not a problem here since theres only 1 player. Can be more annoying with 4 or 5 players. It happens on a random basis.

« Last Edit: June 03, 2008, 08:17:13 pm by Doc.NO »
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Mark [lodle]

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Re: blog 04-12-07 [Beta 1.1 ***unofficial*** patch]
« Reply #92 on: June 06, 2008, 06:45:09 pm »

will look into both. Just found out i need to use visual studio 2003 (only have 2005 atm) and will need to source it. Will take a bit longer than expected.
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