Global Communications > Development Media
[MAP] Cradle Screens (11/25/06)
VC:
b) it chokes the bottom section meaning you're fucked.
Multiplayer combat is all about options and flow. That's why Facility is a crappy map and Complex is pwnsome.
boris:
--- Quote from: Viashino Cutthroat on December 05, 2006, 05:33:44 am ---b) it chokes the bottom section meaning you're fucked.
Multiplayer combat is all about options and flow. That's why Facility is a crappy map and Complex is pwnsome.
--- End quote ---
Quoted for truth.
fonfa:
--- Quote from: boris on December 05, 2006, 11:41:34 am ---
--- Quote from: Viashino Cutthroat on December 05, 2006, 05:33:44 am ---b) it chokes the bottom section meaning you're fucked.
Multiplayer combat is all about options and flow. That's why Facility is a crappy map and Complex is pwnsome.
--- End quote ---
Quoted for truth.
--- End quote ---
maybe you should play it first before complaining... then if you guys give me a good reason, i'll put 2 walkways. but as far as we know, it doesn't hurt the gameplay at all. it actually makes it better to chase people down there ;)
InvertedShadow:
Yeah, at first I didn't like the one walkway thing. Now I do.. it's fun to proxy. If you count the little tiny bars on the left and right of the walkway, you have 3 walkways. More then you're asking for!
The_JFK:
Yeah, I just noticed the one walkway thing, and I have to admit, I can see that becoming problematic. The map looks gorgeous though, so cheers for that.
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