Debriefing > General Goldeneye
Engine talk
MostFrantic:
Topic : is smoothing out strafing going to add something to gameplay as this was THE reason the original was SO good in terms of gameplay (because in the original the analog stick aiming moved with too large increments in order to be very accurate)
EduCatOR:
You shouldn't have to strafe to help with your aiming in GE:S or any other PC FPS. I think I used strafe in GE64 to move in front of someone without having to necessarily move the analog stick all around. This was also when I was playing with autoaim on. (Used strafing to move into someone's view, thus activating autoaim. I don't see how strafing in GE:S can really get any "smoother." Again, it could be that I still don't necessarily understand the problem.
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