Debriefing > General Goldeneye
Jumping in GE:S - Keep it or leave it?
Sporkfire:
I think a delayed jump would work out best.
EduCatOR:
If that's where you slow down for a split second after you land...I agree.
WNxSauron:
I can't speak for others but i jump the smash-the-space-button way, and can't see how its unfair. I agree its cheap if done with scripts or what-not.
But i guess its not possible to check if its done one way or another.
I think the whole jumping discussion is just denying the real problem - the still crappy hit-reg.
Shaken not Stirred:
Hi everybody! I have a great idea! Let's take away features instead of adding ones! ;D ;D ;D ;D
darkjak:
Remove the friggin jumping.
Jumping is for getting over hard to reach edges, and there is no such thing in Goldeneye. Any other use for jumping should universally result in kick and ban, no matter what game.
One of the good things with goldeneye was that it lacked preciselly that.
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