I personally think it's too fast. Goldeneye wasn't meant to be Quake. I don't know if the unofficial 1.1 included my changes to player speed though.
neg, he didnt change that, since thats an "official" team initiative for 2.0, which he respected.
I agree, biggest factor isnt feel, its
gameplay and fairness ;
the faster you run, the worse hit reg is, i think LOTS of things should be done to slow down play. Running speed - and physics speed too, ie jumping agility, w/e can be done should be in effect so goldeneye: source is a calculated run n gun aim-fest.
Not a "i jump for a living to evade lagging bullets, lulcheap tactics-fest"
Or maybe ill just make all my servers (when i bring em back) jump enable ZERO so fucks cant hop around using 270ms netcode's to their advantage
I personally only use jump as a means of getting to battles faster, and my scores always reflect that choice since im versing cheapwhores. kthxbai