Debriefing > General Goldeneye

The game is too fast paced

<< < (2/2)

Wake[of]theBunT:

--- Quote from: InvertedShadow on December 26, 2007, 07:03:49 pm ---I personally think it's too fast. Goldeneye wasn't meant to be Quake. I don't know if the unofficial 1.1 included my changes to player speed though.

--- End quote ---

neg, he didnt change that, since thats an "official" team initiative for 2.0, which he respected.

I agree, biggest factor isnt feel, its gameplay and fairness ; the faster you run, the worse hit reg is, i think LOTS of things should be done to slow down play. Running speed - and physics speed too, ie jumping agility, w/e can be done should be in effect so goldeneye: source is a calculated run n gun aim-fest.

Not a "i jump for a living to evade lagging bullets, lulcheap tactics-fest"

Or maybe ill just make all my servers (when i bring em back) jump enable ZERO so fucks cant hop around using 270ms netcode's to their advantage :P I personally only use jump as a means of getting to battles faster, and my scores always reflect that choice since im versing cheapwhores. kthxbai :P

Doc.NO:

--- Quote from: Wake[of]theBunT on December 26, 2007, 11:03:22 pm ---Or maybe ill just make all my servers (when i bring em back) jump enable ZERO
--- End quote ---

Hello Wake.
http://www.youtube.com/v/cNPOdffkkLo&rel=1

LOL. For a good time, ge_paintb.... ge_allowjump 1

WNxSauron:
You've ruined my christmas..i was hoping for rocket jumping-fest alá quake...

Its good to know you have a hobby outside server maintenance Bad

kraid:
IMO:
1. Quake is much faster then GES.
2. Jumping should be disabled in Classic maps (and only there)
3. latency is a problem but not that big. Once the community is big enought, there should be servers with a good ping for everyone.

EduCatOR:
I was just using quake as an example because people that have grown up on quake/quakelike games usually own pretty good @ slower fps' like GE:S. I see a lot of people run to a point, stop, and then begin shooting at the enemy. The hit registration works pretty well when you're not even moving!  :P

Rail gun via GE:S!? GOLDEN!!!!!

I still think that having larger matches is the main reason people feel its so fast paced. Play in a four person game and it seems pretty slow/boring (I forgot how much running around was done in GE64), up it to ten people and the matches get crazy intense.

I hope the game doesnt get slowed down any.

Edu

Navigation

[0] Message Index

[*] Previous page

Go to full version