GoldenEye: Source Forums

  • November 14, 2024, 06:32:09 am
  • Welcome, Guest
Advanced search  

News:

Pages: [1]   Go Down

Author Topic: taping  (Read 6692 times)

0 Members and 1 Guest are viewing this topic.

nlf vikingclan

  • Agent
  • *
  • Posts: 33
  • Reputation Power: 0
  • nlf vikingclan has no influence.
  • Offline Offline
    • {_MAD_} Recruiting
taping
« on: December 27, 2007, 04:16:57 pm »

hey,

just wundering, is there a special tape code that you can play it again later?
like with css theres one.

whats the one for this one?

cheers,

~ Jamie
Logged
www.nlfclan.net - nederlands only, www.gfxfiles.com - a graphics community

MrPlunger

  • Guest
Re: taping
« Reply #1 on: December 27, 2007, 04:25:30 pm »

 That's called recordering a demo.  I assume it would be possible if you start it like the one for CS:S, but I'm not sure.
Logged

Mark [lodle]

  • Retired Lead Developer
  • 007
  • *
  • Posts: 1,411
  • Reputation Power: 1
  • Mark [lodle] has no influence.
  • Offline Offline
Re: taping
« Reply #2 on: December 27, 2007, 05:07:12 pm »

its the same command as css: "record [demo name]"
Logged

nlf vikingclan

  • Agent
  • *
  • Posts: 33
  • Reputation Power: 0
  • nlf vikingclan has no influence.
  • Offline Offline
    • {_MAD_} Recruiting
Re: taping
« Reply #3 on: December 27, 2007, 06:11:27 pm »

thank you,  ;D
Logged
www.nlfclan.net - nederlands only, www.gfxfiles.com - a graphics community
Pages: [1]   Go Up