Well... Played a lot today, and here are some bugs:
With team deathmatch + friendlyfire off: there is still some blood if you shoot a team mate.
With team dm + friendlyfire on + a team kill: the penality impact the killed player, not the attacker.
With team dm: team talk isn't working, or at least the (MI6) and (Janus) behind the name in the chat are no longer implemented.
And I would like to have, if its possible, a server var for the ranking type on the score board (rank by KDR like 1.1h or rank by kills, like beta1)