SlowJoe45Nov 20075032 SmartnessHey guys,Last time I posted I informed you all about the upcoming CSS game mode. Since then, I have been searching and sifting through the sdk, seeing what interesting things I can derive from it.I have just figured out how to add dynamic shadows, cinematic physics and motion blur to any mod or HL2, HL2:EP1.Originally I found that mounting appid 420 would only result in a crash, but after a bit of sifting, I finally got a gameinfo that would result in the mod or game using the effects of hl2:ep2. Not only this, but you can also launch episode 2 maps in the mod. This means, you can create a map with the cinematic physics and it will work in game.To do this, simply go to the folder and edit (or create if it doesn't exist) a gameinfo.txt"GameInfo"{ game "<STEAM GAME NAME>" title "<INGAME TITLE>" title2 "<INGAME SUBTITLE>" type singleplayer_only FileSystem { SteamAppId 420 ToolsAppId 211 SearchPaths { Game |gameinfo_path|. Game ep2 Game episodic Game hl2 } }}I hope you guys enjoy this and it helps you all out if you're making a mod or if you just want to play an updated version of HL2 or HL2:EP2 or any mod which has been developed.tl;dr Any source game with dynamic shadows, cinematic physics and motion blur.
He's kind of like a tornado. He's not around all the time, but when he is, shit gets moved hahaha