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Author Topic: Episode 2 features  (Read 6936 times)

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Sporkfire

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Episode 2 features
« on: October 21, 2007, 02:36:30 am »

Will it be possible to use the episode 2 features for ge? like motion blur and the improved graphics?

Or will it be just too much work to switch over?
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mariocatch

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Re: Episode 2 features
« Reply #1 on: October 21, 2007, 02:38:38 am »

We plan on switching to the new SDK, which should have the new features that HL2 Episode 2 contains. Whether or not we take any of them will require further discussion, but i dont imagine why it wouldnt be possible.
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MarioCatch

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Re: Episode 2 features
« Reply #2 on: November 05, 2007, 09:16:51 pm »

Ouch, my computer will take a hit on this. I have some trouble running Episode Two smoothly with the lowest settings, but Half-Life 2 / Episode One works without problems
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