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Episode 2 features
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Topic: Episode 2 features (Read 6936 times)
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Sporkfire
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Episode 2 features
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October 21, 2007, 02:36:30 am »
Will it be possible to use the episode 2 features for ge? like motion blur and the improved graphics?
Or will it be just too much work to switch over?
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mariocatch
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Re: Episode 2 features
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Reply #1 on:
October 21, 2007, 02:38:38 am »
We plan on switching to the new SDK, which should have the new features that HL2 Episode 2 contains. Whether or not we take any of them will require further discussion, but i dont imagine why it wouldnt be possible.
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MarioCatch
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Re: Episode 2 features
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Reply #2 on:
November 05, 2007, 09:16:51 pm »
Ouch, my computer will take a hit on this. I have some trouble running Episode Two smoothly with the lowest settings, but Half-Life 2 / Episode One works without problems
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Episode 2 features