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Author Topic: Custom maps  (Read 7222 times)

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enigma789

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Custom maps
« on: November 18, 2007, 02:42:15 am »

Is it possible to make custom maps for GE:S using SDK?
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Sporkfire

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Re: Custom maps
« Reply #1 on: November 18, 2007, 05:15:30 am »

yes, If you need to know the configs look at the wiki.
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enigma789

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Re: Custom maps
« Reply #2 on: November 20, 2007, 06:48:46 am »

Ah, I found the directions.

Is it possible to make single player maps for GE:S then?

I'm guessing no, but I thought I might as well ask.
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Konrad Beerbaum

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Re: Custom maps
« Reply #3 on: November 20, 2007, 08:32:04 am »

Well sure, but we don't have any AI implemented as far as I know, so it would be pretty pointless.
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enigma789

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Re: Custom maps
« Reply #4 on: November 20, 2007, 11:01:58 pm »

Yeah, that's what I was basically figuring.

How much programming skill, would you say, would be needed in order for someone like myself be able to put bots in a sp map? Is it possible to somehow import bots from, say, CSS and just change the model?
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Wake[of]theBunT

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Re: Custom maps
« Reply #5 on: November 21, 2007, 07:22:20 am »

no i dont think its possible to even third-party rig up a SP scenario in GE:S, because the support for scripting code hasnt been implemented.

(as far as i know)
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Mark [lodle]

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Re: Custom maps
« Reply #6 on: November 22, 2007, 11:59:50 am »

Not yet any way. :P
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