Global Communications > Development Media

[MAP] Facility Screens (11/22/06)

<< < (5/6) > >>

.sh4k3n:
We fear change.

framed:
Trust us guys, we HAD to add stuff to the level to make it competitive for more than 5 or 6 players at a time.

Don't forget that we still have ge_facility_classic for those who want the diehard original ;)

Hybriz:
 ;D sounds great... luv all teh GEmaps... except for cave :)
it's too hard to stay alive with prox. mines.. ^^
btw, will u be able to choose weapons by your own before starting the round as in PD or will it be
pre-made themes like in the original GE for N64? =)

imma hardcore GEplayer... I DO really regret that i traded the N64 for an xbox :(
 >:(
the problem with teh N64 controls were that they didnt stay whole for long :o
the thumbstick took to much dmg ^^
i spent like 5-600 hours in front of GE64 :o and another 500 in front of PD ^^
zomg...
my parents went mad when i was playing like 12 hours aday during weekends :P

framed:
pre-made themes like in the original GE for N64? =)

VC:
:: Did you guys fix the invisible texture thingy on top of the tanks? You can't quite see it in the picture

They replaced it with a mirror.  You see yourself, panic, open fire, explode the tank, and blow your own ass up.

Navigation

[0] Message Index

[#] Next page

[*] Previous page

Go to full version