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[TOOL] Free Security & Mantainence software Konrad Beerbaum 2 39,927 Last post November 03, 2009, 01:00:54 am
by Konrad Beerbaum
[TOOL] xNormal - Standalone normal mapping tool. Konrad Beerbaum 0 38,883 Last post August 31, 2007, 04:58:46 am
by Konrad Beerbaum
[SOURCE] Human Texture Archive - 3D.sk Konrad Beerbaum 0 38,392 Last post August 31, 2007, 04:37:58 am
by Konrad Beerbaum
[SOURCE] Free Environment Texture Archive - Ben Cloward Textures Konrad Beerbaum 0 37,654 Last post August 31, 2007, 04:35:10 am
by Konrad Beerbaum
[TOOL] Tortoise SVN Client Konrad Beerbaum 0 37,015 Last post August 31, 2007, 07:19:09 pm
by Konrad Beerbaum
[TOOL] Mojopac Konrad Beerbaum 0 35,181 Last post September 02, 2007, 09:32:34 am
by Konrad Beerbaum
[SOURCE] Blueprints - CGTalk Thread List Konrad Beerbaum 1 34,697 Last post October 07, 2007, 01:14:40 am
by kant.think.str8
[TIP] Texturing Tips & Techniques - Caponeart Konrad Beerbaum 0 32,845 Last post September 02, 2007, 02:12:05 am
by Konrad Beerbaum
[TIP] Normal Map box won't stay checked in ModelViewer Konrad Beerbaum 1 22,619 Last post September 20, 2007, 04:58:49 am
by killermonkey
[TIP] When compiling, a complex collision mesh is reduced to a single piece. Konrad Beerbaum 0 22,095 Last post August 31, 2007, 07:38:34 pm
by Konrad Beerbaum
[TIP] How to keep cmd prompt open when using drag&drop method of compiling. Konrad Beerbaum 0 21,187 Last post August 31, 2007, 04:50:24 am
by Konrad Beerbaum
[SOURCE] Another free font archive! [DaFont.com] Wake[of]theBunT 0 21,131 Last post August 31, 2007, 04:47:26 am
by Wake[of]theBunT
[SOURCE] Material Surface Properties - Valve Wiki Article Konrad Beerbaum 0 21,032 Last post August 31, 2007, 11:20:49 pm
by Konrad Beerbaum
[TIP] .objs importing into 3DS Max with jagged holes. Konrad Beerbaum 0 20,819 Last post August 31, 2007, 04:47:44 am
by Konrad Beerbaum
[FIX] Characters created in Maya and compiled from XSI have slanted normals. Konrad Beerbaum 0 19,951 Last post September 20, 2007, 04:57:14 am
by Konrad Beerbaum
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