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[TOOL] GIMP
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Zaichata
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9
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63,271
|
February 17, 2010, 10:35:40 pm
by RobbeR49
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Make Source Displacement in 3ds Max
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wallworm
|
7
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58,798
|
March 31, 2011, 01:17:16 pm
by wallworm
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|
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Sky Writer ... send your 3ds Max scene to a HDR Source sky in moments
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wallworm
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4
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46,551
|
March 10, 2011, 11:42:32 pm
by wallworm
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3ds Modeling Tool for Source
« 1 2 3 4 »
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wallworm
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56
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149,865
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December 15, 2011, 12:46:52 am
by wallworm
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[SOURCE] Another free font archive! [DaFont.com]
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Wake[of]theBunT
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0
|
20,340
|
August 31, 2007, 04:47:26 am
by Wake[of]theBunT
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|
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[TOOL] VTEX
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nlf vikingclan
|
2
|
42,734
|
December 27, 2007, 01:27:49 am
by nlf vikingclan
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|
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[TOOL] Source Artist toolkit
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Mark [lodle]
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2
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39,637
|
September 28, 2009, 01:02:00 am
by killermonkey
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|
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[Request] Map Editor
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Marfkan
|
3
|
78,701
|
February 28, 2012, 04:57:12 am
by namajnaG
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|
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Source Shader Editor Plugin
|
kraid
|
12
|
52,625
|
August 08, 2011, 01:51:39 pm
by kraid
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|
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[TOOL] Photoshop VTF Plugin
|
Konrad Beerbaum
|
2
|
49,664
|
February 06, 2009, 01:36:12 pm
by keefy
|
|
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[TIP] Normal Map box won't stay checked in ModelViewer
|
Konrad Beerbaum
|
1
|
21,701
|
September 20, 2007, 04:58:49 am
by killermonkey
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[TIP] How to keep cmd prompt open when using drag&drop method of compiling.
|
Konrad Beerbaum
|
0
|
20,416
|
August 31, 2007, 04:50:24 am
by Konrad Beerbaum
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[TIP] Photoshop clipboard stops recognizing external programs.
|
Konrad Beerbaum
|
0
|
45,003
|
February 24, 2008, 07:18:46 pm
by Konrad Beerbaum
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[TIP] Texturing Tips & Techniques - Caponeart
|
Konrad Beerbaum
|
0
|
18,948
|
September 02, 2007, 02:12:05 am
by Konrad Beerbaum
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|
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[SOURCE] Human Texture Archive - 3D.sk
|
Konrad Beerbaum
|
0
|
22,814
|
August 31, 2007, 04:37:58 am
by Konrad Beerbaum
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|
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[SOURCE] Free Environment Texture Archive - CGTextures.com
|
Konrad Beerbaum
|
0
|
25,599
|
August 31, 2007, 04:30:49 am
by Konrad Beerbaum
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[SOURCE] VMT parameters + Shader Descriptions (Valve Wiki)
|
Konrad Beerbaum
|
0
|
50,709
|
October 07, 2007, 07:58:49 pm
by Konrad Beerbaum
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[TOOL] Tortoise SVN Client
|
Konrad Beerbaum
|
0
|
19,621
|
August 31, 2007, 07:19:09 pm
by Konrad Beerbaum
|
|
|
[FIX] Characters created in Maya and compiled from XSI have slanted normals.
|
Konrad Beerbaum
|
0
|
19,217
|
September 20, 2007, 04:57:14 am
by Konrad Beerbaum
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[TIP] .objs importing into 3DS Max with jagged holes.
|
Konrad Beerbaum
|
0
|
20,019
|
August 31, 2007, 04:47:44 am
by Konrad Beerbaum
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