GoldenEye: Source Forums

  • May 22, 2012, 08:10:58 AM
  • Welcome, Guest
Please login or register.

Login with username, password and session length
Advanced search  

News:

Pages: [1] 2 3 4   Go Down

Author Topic: Frigate  (Read 9820 times)

0 Members and 1 Guest are viewing this topic.

sirtom93

  • Agent
  • *
  • Posts: 24
  • Reputation Power: 0
  • sirtom93 is looked down upon.
  • Offline Offline
Frigate
« on: August 08, 2007, 09:32:59 PM »

always one of my faviroute levels.i hope this gets pulled of nicely.dont forget that boat,make it drivable.that would be cool.
« Last Edit: February 27, 2010, 10:40:24 PM by JcFerggy »
Logged

Anubis578

  • Agent
  • *
  • Posts: 25
  • Reputation Power: 0
  • Anubis578 has no influence.
  • Offline Offline
    • Combat Corps Multi-Divisional Gaming Clan
Re: frigate
« Reply #1 on: August 09, 2007, 02:11:06 AM »

the boat at the end? making that drivable would ruin it, as the fighting would have to take place on the ship... i think. frigate was never a multiplayer level to begin with, so i guess they could go in any direction they wished.

i am so psyched! i am getting ready to install it! i love you guys! Goldeneye was always my favorite game growing up (i guess that wasnt too long ago) and i am exited to see this remake!
Logged
My Gaming Clan: Combat Corps Multi-Divisional Gaming Clan
My Division: Counterstrike Source
My Position: Training Officer
My Rank: Technical Sergent

"In order to find the light, one must live in the dark"

sirtom93

  • Agent
  • *
  • Posts: 24
  • Reputation Power: 0
  • sirtom93 is looked down upon.
  • Offline Offline
Re: frigate
« Reply #2 on: August 09, 2007, 02:04:01 PM »

your probably right.i thought we were going to make all the levels multiplayer though.
Logged

Anubis578

  • Agent
  • *
  • Posts: 25
  • Reputation Power: 0
  • Anubis578 has no influence.
  • Offline Offline
    • Combat Corps Multi-Divisional Gaming Clan
Re: frigate
« Reply #3 on: August 09, 2007, 03:40:52 PM »

that would definitely be cool! frigate would make an awesome multiplayer map!
Logged
My Gaming Clan: Combat Corps Multi-Divisional Gaming Clan
My Division: Counterstrike Source
My Position: Training Officer
My Rank: Technical Sergent

"In order to find the light, one must live in the dark"

Wake[of]theBunT

  • GE:S Webmaster
  • Public Relations/Quality Assurance
  • GE:S Fanatic
  • *****
  • Posts: 3,177
  • Reputation Power: 12
  • Wake[of]theBunT barely matters.Wake[of]theBunT barely matters.
  • Offline Offline
    • Goldeneye Source
Re: frigate
« Reply #4 on: August 09, 2007, 04:30:23 PM »

............................
Logged


ex-girlfriend is mah avatar | [L[T]K] | GE:S clan on hiatus, but you can join anytime! follow the image above to our site and sign up to the forums that are back.

Anubis578

  • Agent
  • *
  • Posts: 25
  • Reputation Power: 0
  • Anubis578 has no influence.
  • Offline Offline
    • Combat Corps Multi-Divisional Gaming Clan
Re: frigate
« Reply #5 on: August 09, 2007, 07:19:29 PM »

Logged
My Gaming Clan: Combat Corps Multi-Divisional Gaming Clan
My Division: Counterstrike Source
My Position: Training Officer
My Rank: Technical Sergent

"In order to find the light, one must live in the dark"

oboe

  • Secret Agent
  • **
  • Posts: 135
  • Reputation Power: 0
  • oboe is looked down upon.
  • Offline Offline
Re: frigate
« Reply #6 on: August 09, 2007, 10:29:09 PM »

somebody already made a frigate map, it wasn't that great, and it isn't for the current build. I encourage you to make one, but please do some history.
Logged

Jonathon [SSL]

  • Level Designer
  • Game Artist
  • 007
  • ****
  • Posts: 1,001
  • Reputation Power: 7
  • Jonathon [SSL] has no influence.
  • Offline Offline
    • Steam Community Page
Re: frigate
« Reply #7 on: May 05, 2008, 10:09:39 PM »

Frigate would be insane. Imagine, if it was in LTK, bodies would be flying everywhere, and they would fly over the railings and into the water, and there would be a dozen or so bodies floating around in the water... lol
Logged
Quote from: basstronix
and too bad about the 5 second limitation. Dick scratch animations it is.

Bissrok

  • Agent
  • *
  • Posts: 46
  • Reputation Power: 0
  • Bissrok has no influence.
  • Offline Offline
Re: frigate
« Reply #8 on: December 19, 2008, 02:08:14 AM »

I think the level would be a lot of fun as a multiplayer map. You've got open spaces on the decks and in the basement, you've got narrow corridors in the center, and there are multiple paths you can take to move around. It is a little small and simple, but I think it could potentially be a lot of fun (especially if you could dive off the railings, into the water, and then climb back on board).
Logged

major

  • Forum Moderator
  • Community Manager
  • 007
  • *
  • Posts: 1,520
  • Reputation Power: 25
  • major is on the verge of being accepted.major is on the verge of being accepted.major is on the verge of being accepted.major is on the verge of being accepted.major is on the verge of being accepted.
  • Offline Offline
Re: frigate
« Reply #9 on: December 19, 2008, 07:58:47 AM »

The Frigate level Luchador made, isn't that bad, I think its a little too small, maybe make its like a large class ship, but keep overall design though.
Logged
I am, Giorgio Tsoukalos

Quote from:  Emilia
(10:04 PM) That is beside the point. I want to know where the lemonade is made

X-tra

  • -
  • 00 Agent
  • ***
  • Posts: 268
  • Reputation Power: 0
  • X-tra has no influence.
  • Offline Offline
Re: frigate
« Reply #10 on: December 19, 2008, 02:24:08 PM »

Yeah but this map isn't that great... I mean... The ship is too square.
Logged
Just in case, I'm French. So if you see that some of my sentences dosen't make any sens, you know why. But hey, who care anyway ?

kraid

  • Game Artist
  • 007
  • ****
  • Posts: 1,352
  • Reputation Power: 11
  • kraid barely matters.kraid barely matters.
  • Offline Offline
    • my Homepage
Re: frigate
« Reply #11 on: December 19, 2008, 02:30:26 PM »

The ge_lafayette map you're talking about plays very well, exept of some seriouse framerate issues in the bug and heck area becourse it's not really optimized (still WIP).
But it wouldn't hurt to have a dock or something to make it a little bigger.
Logged

CCsaint10

  • Nickname: "Saint"
  • Quality Assurance Tester
  • 007
  • ****
  • Posts: 1,413
  • Reputation Power: 18
  • CCsaint10 is working their way up.CCsaint10 is working their way up.CCsaint10 is working their way up.
  • Offline Offline
Re: frigate
« Reply #12 on: January 26, 2009, 10:22:14 PM »

interesting...out of all the times i have played..I don't think I have ever come across Luchador's frigate map. I tried joining a server with frigate but i got some sort of error...maybe someone can host it again and we can all join. :)
Logged

Brings back memories, doesn't it? :D

kraid

  • Game Artist
  • 007
  • ****
  • Posts: 1,352
  • Reputation Power: 11
  • kraid barely matters.kraid barely matters.
  • Offline Offline
    • my Homepage
Re: frigate
« Reply #13 on: January 27, 2009, 06:08:19 PM »

some sort of error?
I think you got the "missing map", maybe the host forgot to make it downloadable, or you disabled download content. if you are going to retry the download, you can download it from one of the WN server, coz i know they have working download.
There's also a Link to Luchadors mappack but it seems the files were removed.
Logged

Ratdart

  • Agent
  • *
  • Posts: 27
  • Reputation Power: 0
  • Ratdart has no influence.
  • Offline Offline
    • Texas Militia
Re: frigate
« Reply #14 on: January 30, 2009, 07:45:32 PM »

I loved Frigate as a single player map on N64 but I don't think it would be great as a multiplayer map on any system or PC. I think Frigate should just stay away from the multiplayer aspects since we have great maps like facilitiy and complex to rove around on.
Logged
Pages: [1] 2 3 4   Go Up