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Author Topic: [WEP] Rocket Launcher Render (9/22/07)  (Read 9944 times)

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apedap

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Re: [WEP] Rocket Launcher Render (9/22/07)
« Reply #15 on: December 19, 2009, 11:59:23 PM »

Well, this is an old post, but here's my opinion.

The rocket launcher deals great damage on (my guess) long range wich leads to more usage, wich simultaneously leads to camping / noobs bragging about their skills etc, but still, a really nice weapon!
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Jeron [SharpSh00tah]

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Re: [WEP] Rocket Launcher Render (9/22/07)
« Reply #16 on: December 20, 2009, 07:23:05 AM »

Servers have the choice to limit the weapons.
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Re: [WEP] Rocket Launcher Render (9/22/07)
« Reply #17 on: December 20, 2009, 05:01:14 PM »

I actually had a dream about the rocket launcher last night... Not only was it sexy, but I was kicking ass with it.

... this is fact by the way.  :-X
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Wake[of]theBunT

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Re: [WEP] Rocket Launcher Render (9/22/07)
« Reply #18 on: December 25, 2009, 11:58:07 PM »

Servers have the choice to limit the weapons.

Or better yet, if the serverhost is smart, only have 5-10 mins "rounds" during a map's cycle and have the weaponset change each new round, thus making the time of exploiting RL limited to a short time period of a map (if non explosives weaponsets enable throughout the other rounds before map change)

Ive not noticed extended use of RL being a bad thing, if ppl have a mind to have fun you'll just run around and spam the same as everyone else because explosives weaponset is just pure chaos. Or, pros will formulate a goal to take down these "noobs" you mentioned with weapons such as pp7 for that challenge element.
« Last Edit: December 26, 2009, 12:00:15 AM by Wake[of]theBunT »
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