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Nodegraph vs Navigation Meshes
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coolDisguise
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19
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359
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April 25, 2012, 06:56:53 PM
by El Dudereno
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Characters clothes
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Matteobin007
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2
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99
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October 31, 2011, 12:18:23 PM
by Matteobin007
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Goldeneye Cradle vulnerability Fix idea
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terps4life90
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1
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121
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October 21, 2011, 10:43:42 AM
by major
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Q Watch Ideas/Questions
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PR3C1SI0N
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2
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123
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November 01, 2011, 04:17:23 AM
by PR3C1SI0N
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Personal Thoughts
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JOHNRKO007
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2
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128
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November 02, 2011, 06:54:46 AM
by major
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GE:S Impressions after 10 Hours Gameplay
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Duveru
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3
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133
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December 27, 2011, 07:06:44 PM
by Gabbo
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Animated weapons... why?
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V!NCENT
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6
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194
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March 17, 2012, 04:45:38 PM
by Mangley
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45 degree strafing speed boost is not implemented and neither is crawl speed
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V!NCENT
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5
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201
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December 28, 2011, 12:42:25 PM
by V!NCENT
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Something I noticed about controller movement on the n64
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V!NCENT
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3
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202
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December 14, 2011, 12:20:11 AM
by V!NCENT
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Excellent mod
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Bashe
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0
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219
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December 16, 2010, 06:52:19 AM
by Bashe
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GoldenEye: Source - What a fantastic idea!
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64-for-the-win
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2
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220
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November 03, 2011, 07:07:13 PM
by Gabbo
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Untimed Rounds, Score based rounds. EDIT nevermind we have it!
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Hixbot
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0
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224
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December 20, 2010, 11:14:35 PM
by Hixbot
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Good times ;)
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Al Capwn
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0
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228
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February 23, 2010, 07:05:44 AM
by Al Capwn
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My Impressions and questions.
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Airtux
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4
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249
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September 07, 2011, 09:52:34 PM
by Airtux
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Death Sounds
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Rick Astley
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0
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258
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March 31, 2011, 02:24:50 AM
by Rick Astley
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Split Screen Option Wanted
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El Dudereno
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9
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303
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March 10, 2012, 05:13:33 AM
by osaeed2k9
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[SUGGESTION] Retro Damage System
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M249-M4A1
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1
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314
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December 21, 2010, 05:51:48 PM
by killermonkey
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An idea
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eliteghost
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3
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320
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December 11, 2010, 12:02:30 AM
by eliteghost
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Possible game type suggestion
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Randomacts
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2
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323
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December 19, 2010, 05:51:16 PM
by VC
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MOVED: [GAMEMODE] Thunderball
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killermonkey
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0
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327
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November 12, 2010, 06:17:08 PM
by killermonkey
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